A set piece that's been kicking around my sketchbook for a while.
The home of Jeff Morice's student film, The Prince of Margo,
currently in post-production.
Udel is a researcher living in Margo, a city built precariously above a terrifying
white nothingness. Every citizen of Margo has learned to fear the emptiness
below. David, an unwelcome admirer, lives to remind Udel of this at every turn.
Udel has her own plans.
Thursday, December 27, 2012
Tuesday, October 30, 2012
Udel, New Title, and Synopsis!
I have a working title that I've been pushing forward with for a while, The Prince of Margo.
Also notice the new synopsis above! The old one was less communicative, less dramatic, too clinical.
Also notice the new synopsis above! The old one was less communicative, less dramatic, too clinical.
Monday, October 8, 2012
I Don't Understand Texture
Luckily I know someone who does, The Great Nikki Leeper, everybody!
She did the line yesterday. I did the color today.
She did the line yesterday. I did the color today.
Sunday, September 30, 2012
Monday, July 16, 2012
Camera Projection Conclusions
This is an environment test with texture by the great Nikki Leeper. It took entirely too long to complete. I'll be focusing more on character in the coming weeks.
Narrow Alley from Jeff Morice on Vimeo
Narrow Alley from Jeff Morice on Vimeo
Saturday, May 19, 2012
3D test
I've been dreaming up ways to make 3D work for me. I still want to incorporate projection mapping, even if it is limited. According to my plan, that will give me the 2D look I want with all the benefits of 3D, like reflections, specular highlights, bump mapping, and depth of field.
This is what I was able to achieve in that vein using render passes on a texture mapped model.
Monday, May 7, 2012
Silhouettes
So far, these silhouettes have been the most effective image in communicating my idea.
City Silhouette from Jeff Morice on Vimeo
City Silhouette from Jeff Morice on Vimeo
Motivation
Udel is fundamentally hopeful. For me, that is the distinguishing feature of her personality. Every action she takes speaks to an underlying optimism. She believes wholeheartedly in her work. For me, this represents a different challenge, considering that most of my characters wallow in cynicism.
Three Ways from Jeff Morice on Vimeo
Three Ways from Jeff Morice on Vimeo
Techniques
A classmate phrased it best. I plan to do 2D character animation in a heavily computer assisted manner. And with such a dimensional setting, I am experimenting with various forms of 3D processes.
Projection Map Test from Jeff Morice on Vimeo
Projection Map Test from Jeff Morice on Vimeo
Architectural Reference
The city being made up of multitudes of buildings stacked upon each other through the ages, I wanted to collect architectural reference pertaining to multiple periods and states of disrepair.
These are some miscellaneous reference images.
These are some miscellaneous reference images.
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